| Research Field |
Clinical Psychology |
| Undergraduate Program |
School of Human Sciences, College of Psychology |
| Graduate School Program (Main) |
Counseling (Master's Program) |
| Graduate School Program (Sub) |
Counseling Science (Doctoral Program) |
| Research Themes |
Behavioral Addictions (e.g., Gaming and Smartphone Use)
Compassion and Well-Being
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| Publications/Major Achievements |
- So, Y., Kobayashi, K., & Fujii, Y. (2024). The effectiveness of cognitive training interventions for impaired control in gaming. Japanese Journal of Alcohol Studies & Drug Dependence, 59(4), 145–163.
- So, Y., Yamada, T., & Fujii, Y. (2024). Development of the Japanese version of the gaming disorder symptom questionnaire (GDSQ-J). Behavioral Science Research, 63(1), 57–67.
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| Scientific Membership |
Japanese Society of Certified Clinical Psychologists
Japanese Association of Cognitive Behavioral Therapy
Japanese Society of School Mental Health
Japanese Association of Behavioral Science
International Society of Substance Use Professionals (ISSUP)
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| Social and Outreach Activity |
Editorial Board Member, Japanese Society of School Mental Health
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| Related Links |
https://orcid.org/0009-0005-8852-7281
https://researchmap.jp/yuganso?lang=en
https://trios.tsukuba.ac.jp/en/researcher/0000005314 (Univ. of Tsukuba Researchers Information)
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